Date Purchased: Dec 26, 2015
Date Completed: January 21, 2015
Price: Free (Christmas Gift)
Halo 5 was highly anticipated by many, but by the time I got
around to playing it, the hype had died down and I’d come to the conclusion from
various podcasts and outlets that game was underwhelming. Going in with that in mind I was pleasantly surprised
by Halo 5. The game still featured too
much “steel”, a criticism I had of Halo 4 as well. I miss the sprawling landscapes of some older
games, snow level, water level where the environments are rich and lush. This game has some of that, but a lot of the
time you’re playing on a space ship of some kind, that must be developer 343’s
thing, whereas Bungie was much more keen on natural environments. Destiny could back this up as well. Again the Promethean’s prove themselves as a
relatively boring enemy to fight (like Halo 4) but there are plenty Convenant
here again which is nice. The story is
fine, not as dramatic as some others, but that came appreciated as it doesn’t
require a Halo Bible to get through.
Graphically the game is impressive, although I’m not sure if it’s just
the way the Prometheans animate or a game flaw, but it seemed they dropped some
frames of animation time and again. The
sound is great as always, and from what I’ve played of multi, it holds up
well. Warzone is cool, but I had my the
most fun in straight up Slayer. If only
this game had split screen it wold be a staple of the regular gaming
get-togethers I have. The lack of, will
probably shelf this game for the long term.
It was a fun romp though, and if I ever do get through the pile and want
to play some multi, I’ll pick it up.
Recommend.

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